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PhysEvolve trained a VLM on self-generated executable physics worlds with no human intervention data, improving ContPhy Goal-Pit accuracy by 24.44 points to 44.44% and surpassing even Qwen3-VL-32B's 26.7%

AspireAI community · arXiv (Shanghai Jiao Tong / HKUST)
PhysEvolve, an arXiv paper submitted October 26, 2026, tackles physical reasoning in vision-language models, where observational video captures only the factual trajectory that occurred and grounded counterfactual training data is scarce. The framework lets a shared VLM propose executable world programs and evidence schemas, freezes each valid world in a deterministic physics engine, simulates matched baseline and body-elided counterfactual branches, and synthesizes discrete answer-bound visual tasks. Exact verifier feedback from task solving then updates the shared policy via GRPO alongside an adaptive curriculum over physical intents. Starting from Qwen3-VL-8B-Instruct, the authors report PhysBench Throwing improving by 8.8 points, ContPhy Counterfactual Removal by 7.38 points (51.64% versus 44.26%) and ContPhy Goal-Pit by 24.44 points (44.44% versus 20.00%), with the Goal-Pit result surpassing even Qwen3-VL-32B's 26.7%. Gains concentrate on interaction-sensitive and altered-world questions, and the authors demonstrate zero-shot transfer to continuous media including cloth, fluid, rope and soft bodies. An ablation makes the case for the verifier explicitly: without Proposer-role updates the policy suffers severe representational collapse, with accuracy dropping to 15.01% on CausalPhys and 17.85% on ContPhy. The limitation is that the counterfactuals come from a deterministic simulator, so fidelity is bounded by how closely that simulator matches real physical behaviour.
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